Friday, 28 June 2013

SoBH Campaign 3 - Battle 16

Weather: Calm
Scenario: Hostile Embargo
Defender: Barbarian

New additions marked in purple italics

Dwarves :
  • Valgen Maest: DWARF COMMANDER 120 Pts, XP: 3, Quality 2+ Combat 4
    [Brain Damaged: **** ],Short Move, Leader, Fearless, Free Disengage, Shieldwall, Snow Walk, Hatred (Barbarian), Forester
  • Falster Vonlyr: ELITE WARRIOR 75 Pts, XP: 3,  Quality 2+ Combat 4
    Short Move, Steadfast, Fearless, Free Disengage, Shieldwall, Snowwalk
  • Halgar Snowbeard: ELITE WARRIOR 56 Pts, XP: 3, Quality 3+ Combat 4
    Short Move, Opportunistic, Snow Walk, Shieldwall, Forester
  • Ireheart: ELITE WARRIOR 46 Pts XP: 3, Quality 3+ Combat 4
    Short Move, Lethal (vs Barbarians), Snow Walk
  • Manon Hardfoot: WARRIOR 48 Pts, XP: 1, Quality 3+ Combat 4
    Short Move, Shieldwall, Snowwalk, Forester
  • Rod Grimiron: WARRIOR 48 Pts, XP: 1,  Quality 3+ Combat 4
    Short Move, Shieldwall, Snowwalk, Forester
  • Hono Pickbattler: WARRIOR 48 Pts, XP: 1,  Quality 3+ Combat 4
    Short Move, Shieldwall, Snowwalk, Forester
  • Harti Soreheid: WARRIOR 26 Pts, XP: 2, Quality 3+, Combat 3
    Short Move, Brewmaster
  • Scotti MacIrnbru: WARRIOR 24 Pts, XP: 2, Quality 3+, Combat 3
    Short Move
  •  Nobbi Redmullet: WARRIOR: 24 Pts, XP: 0 Quality 3+ Combat 3
    Short Move
  • Geruk Foebreaker: SLAYER 30 Pts, XP: 2 Quality 3+, Combat 3
    Short Move, Hatred (Barbarians)
  • Mistress Loveshields: WARRIOR 24 Pts, XP: 1 Quality 3+, Combat 3
    Short Move
  • Cerri Crakshot: CROSSBOWMAN 38 Pts, XP: 0, Quality 3+, Combat 3
    Short Move, Medium Shooter, Snowwalk, Forester
  • Boindel Beaststrider: BEAR CAVALRY 74 Pts, XP 0 Quality 3+ Combat 4Mounted, Running Blow, Free Disengage
Barbarians :
  • Ardaric Blackmaul: BARBARIAN COMMANDER 90 Pts, XP: 3  Quality 2+, Combat 4
    Leader,  Fearless, Free Disengage, 
    [Equipment: Charmstone, Healing Potion]
  • Ooko: ELEMENTALIST 34 Pts (+ 250 Pts Summoning pool), XP: 3 Quality 2+, Combat 1
    Elementalist, Short Move, Acrobat [Equipment: Healing potion, spell scroll]
  • Erwig Bonetooth: ELITE ARCHER 72 Pts, XP: 3 Quality 3+, Combat 4
     Fearless, Shooter (Long), Forester,  Free Disengage [Equipment: Charmstone]
  • T-ord Keenbow: ARCHER 50 Pts, XP 2 Quality 3+, Combat 4
      Fearless, Shooter (Long), Free Disengage
  • Remos Arcfur: WARRIOR 52 Pts, XP: 2 Quality 3+ , Combat 4
     Fearless, Steadfast, Mounted
  • Cohan Deathaxe: VETERAN WARRIOR 30 Pts XP: 2 Quality 4+, Combat 4
    Fearless, Short Move, Opportunistic
  • Halka Skulldrinker: WARRIOR 36 Pts XP: 2 Quality 3+, Combat 4, Fearless
  • Old Joe: CENTAUR HERO 104 Pts Quality 3+, Combat 4
    Big, Long Move, Hero
    Hadric Strongarm: WARRIOR 36 Pts Quality 3+, Combat 4Fearless

Ardaric's Barbarians were defeding a trading post. There is a heavy crossbow with a 2xLong range on the roof of the tower which needs to be manned to fire.

 Valgen has his warband and a wagon load of Powder Kegs. Six of the Kegs are to be placed at the base of the tower and lit to destroy the outpost.

 The Barbarians hold their place whilst Ooko summons up Fire Elementals to act as a from line at the bridge edge. The archers push up base-to-base with the Elemetals to allow them to fire down the bridge as well.

 Having felt that splitting his warband last battle led to his downfall, Valgen keeps his charges grouped together.
 The Dwarves move en-mass onto the bridge. Poor Cerri doesn't have the range to really threaten the foe on the other side, and the other ranged Dwarves are out of this battle after injuries picked up in Battle #15.

The first wave hit heavy fire as they come in range of the fireball breathing elementals, archers and heavy crossbow. 3 dwarves are dispatched and one is knocked down.

 The Second wave surges forward, knocking back one Elemental, and killing another. The Cart and Cavalry move round to the other bridge to get on the right side of the river whilst the enemy concentrate on the main force.

 But the Ardaric's forces regroup. The archers first fire into the packed Dwarven lines and pull back to the outpost while the Elementals close ranks to block the route. Another 2 Dwarves die and with another knocked to the ground.
Still the Dwarves throw themselves at their enemy, all or nothing. But the Gods have deserted them and they fail to worry the Elemental wall. They pay with their lives and the force is routed. Mutterings of a change of Warband leader are heard from the survivors.

Result: Barbarian Win.


  1. Great campaign. I like reading about your battles. Is there an over riding plane and or campaign map that I have missed somewhere. I'm a bit of a strategic freak?

  2. Thanks guys.

    Irqan, the battles are just one offs. We had discussed having a map to maneuver around and pick battles but with the limited time we have just playing a game was enough. I had started making a battle-to-battle map of the area, but unfortunately time is a rare commodity at the moment and I had to drop it.

    1. I know the problems. I'm trying to get going on VBCW campaign, but struggling. I've picked up a couple of 'solo' wargaming books; the seminal Donald FEATHERSTONE one and the new one from William SILVSTER (aval from Drivthru) they both have some good ideas. Cheers and good luck buddy.