Sunday, 7 February 2016

First Wave of Planes Complete

The first set of fighter models for pimping up my Wings of War set are now complete.

(USA) F4F-4 Wildcat

Tuesday, 2 February 2016

Dragon Rampant Taster

Not being a Historical gamer or massed army gamer I had been ignoring MacSver's odd subtle hint about Lion Rampant (and I can assure you some of his subtle hints can be very odd!). However, when he bought the new fantasy version he got my ear slightly. When I started to read the odd bit about how the force sizes were variable I became more interested. And when I showed him by small already painted medieval army that had been bought years ago from ebay and he told me I had enough for a game, well you can see what happened.

Friday, 29 January 2016

SoBH - The Mausoleum

Arabiansquire every now and again mentions doing some gaming again, but then slopes off his teen den to play Halo with his pals! With the shed table all set up from Frostgrave I took the opportunity to suggest a game. Happily the ArabianQueen also decided to play, possibly her first wargame in fact (or at least the first I can remember!).

For familiarity and ease of play I decided core "Song of Blades and Heroes" was the game of choice and set up 3 basic 300pt forces:
  • Wood Elves (ArabianQueen): Leader, 2 archers and 4 warriors (I dropped the forester special rule as the board had no forests!)
  • Barbarians (ArabianSquire): Leader, 1 Cavalry, 5 Warriors
  • Ratmen (Me!): Leader, Standard Bearer and 8 warriors

A single magic scroll was placed on top of the central structure. Whoever could grab it and make ift off table was the winner.

The Elves started mid table side and the other forces at the opposite side corners. The Elves started by pushing forward through the gap towards the prize.

Tuesday, 26 January 2016

Frostgrave - The Mausoleum

Following up from the previous game of Frostgrave, it was time to run a proper book scenario. Given that quite a few of the scenarios require specific pieces of terrain I set up "The Mausoleum", which would also provide us with our first proper creature encounters.

The scenario has a structure in the centre with special treasures at each corner. Each player then positions a treasure token each. Additionally each player places a single skeleton warrior before play starts, and at the end of each round an additional skeleton emerges from a randomly determined doorway on one of the buildings sides.