Dwarven bullies block the progress of the Orc Shaman and Warriors down the alley. |
The scenario I used was the treasure hunt from the core rulebook, which had worked well for my demo at Carronade last year. I had the treasure counters already and I took up my new Skirmish Board format - the Skirmish Mat (I'll post on that soon). The club has a huge array of terrain at their disposal and some 15mm buildings and walls were quickly found.
The Warbands used were:
15mm Adv Orcs
- Orc Shaman Leader (108pts) Q3+;C3; Leader (L,P), Spell-caster (P), Blast (P), Courage (P), Flame Jet (P),Protection From Arrows (P);;
- 2 x Orc Boar Rider (50pts);Q4+;C2; Block,Forester,Long Move,Mounted
- 4 x Orc Warrior (23pts);Q4+;C3
- Mounted Undead Leader (88pts);Q3+;C2: Leader (L,Long Move,Mounted,P),Standard Bearer,Undead;;
- 3 x Skeleton Warrior (30pts);Q3+;C2; Block,Fragile,Undead
- 4 x Rotting Shambler (24pts);Q4+;C3;Dashing,Slow,Undead
- Dwarf Heavy Infantry Leader (w/ shield);(76pts);Q3+;C4; Expert Block,Lead from the Front (L,P),Shieldbreaker (W),Short Move
- 3 x Dwarf Heavy Infantry (w/ shield);(36pts);Q3+;C3; Block,Shieldbreaker (W),Short Move
- 3 x Dwarf Trained Spearman (30pts);Q3+;C3;Long Reach,Short Move
Undead and Orcs contest the treasure as the Dwarves arrive late to mop up. |
There were a few new rules on show, with block and dashing coming into use several times. The Dwarves large blocking shields were doing great business, and their Leader's expert block had him on his feet for nearly the whole game despite being in the thick of the action. His "Lead from the Front" Trait must also get a mention for motoring a solid block of Dwarves quickly into the town. I made the poor choice to split my Green Skinned forces round a building, leaving my Orc Shaman Leader stuck behind said building trying to remotely support one or the other. Inevitably their poor Quality stat meant too many lost activations, almost as damaging as the too many reactions for the enemy, and their numbers were whittled down until the remaining brace broke and fled. Jimboba held in with his undead, but the slow Shamblers and low Combat of the skeleton's made his job difficult.
Victory eventually went to the Dwarves who ground out the opposition, although a moral mention must go to Jimboba who found the treasure first go but gentlemanly opted to change the result in favour of continuing the game instead of nipping off for a swift victory.
Great stuff!
ReplyDeleteCheers, Gordon :)
DeleteThanks for your company Sam. Hope to see you at the club again. There's a lot of Wings of' players you know!
ReplyDeleteI was a fun evening and good to see the club in action.
DeleteThose were some of the fastest dwarves I've seen in a long time! Marched up the table and dominated the centre of the town for the whole game. Shame those green skins couldn't offer more of a distraction so that I could shamble my shamblers into the action a bit earlier.
ReplyDeleteReally good fun which went a long ways to help me see read-only-rules in action. It will make solo efforts a little less quizzical!
And thanks for bringing along those familiars for me to eye-ball. Even better than a comp shot online.
Too true. They fairly zoom, and the Orcs struggled right through I think!
DeleteI'll be interested to see what solo mechanics you play, no doubt in glorious technicolour on your blog.