Weather: Thunderstorm
Scenario: Gatecrashers
Defender: Barbarian
Forces:
New additions marked in purple italics
Dwarves (677 pts):
- Valgen Maest: DWARF COMMANDER 103 Pts, XP: 1 , Quality 3+ Combat 4
[Brain Damaged: Coward ],Short Move, Leader, Fearless, Free Disengage, Shieldwall, Snow Walk, Hatred (Barbarian), Forester - Falster Vonlyr: ELITE WARRIOR 65 Pts, XP: 1, Quality 2+ Combat 4
Short Move, Steadfast, Fearless, Free Disengage, Shieldwall, Snowwalk - Halgar Snowbeard: ELITE WARRIOR 50 Pts, XP: 1, Quality 3+ Combat 4
Short Move, Opportunistic, Snow Walk, Shieldwall, Forester - Ireheart: ELITE WARRIOR 40 Pts XP: 1, Quality 3+ Combat 4
Quality 3+, Combat 4, Short Move, Lethal (vs Barbarians), Snow Walk - Manon Hardfoot: WARRIOR 48 Pts, XP: 3, Quality 3+ Combat 4
Short Move, Shieldwall, Snowwalk - Rod Grimiron: WARRIOR 48 Pts, XP: 2, Quality 3+ Combat 4
Short Move, Shieldwall, Snowwalk - Hono Pickbattler: WARRIOR 48 Pts, XP: 2, Quality 3+ Combat 4
Short Move, Shieldwall, Snowwalk - Harti Soreheid: WARRIOR 26 Pts, XP: 0, Quality 3+, Combat 3
Short Move, Brewmaster - Scotti MacIrnbru: WARRIOR 24 Pts, XP: 0, Quality 3+, Combat 3
Short Move - Geruk Foebreaker: SLAYER 30 Pts, XP: 0, Quality 3+, Combat 3
Short Move, Hatred (Barbarians) - Cerri Crakshot: CROSSBOWMAN 38 Pts, XP: 0, Quality 3+, Combat 3
Short Move, Medium Shooter, Snowwalk, Forester - Haggar Swiftbolt: ELITE CROSSBOWMAN 44 Pts, XP: 1 Quality 3+, Combat 3
Short Move, Medium Shooter, Good Shot, Unerring Aim [Equipment: Ammunition] - Boindel Beaststrider: BEAR CAVALRY 68 Pts, XP 2 Quality 3+ Combat 4
Mounted, Running Blow
- Ardaric Blackmaul: BARBARIAN COMMANDER 90 Pts, XP: 2 Quality 2+, Combat 4
Leader, Fearless, Free Disengage, [Equipment: Charmstone, Healing Potion] - Ooko: ELEMENTALIST 34 Pts (+ 75 Pts Summoning pool), XP: 2 Quality 2+, Combat 1
Elementalist, Short Move, Acrobat [Equipment: Healing potion, spell scroll] - Erwig Bonetooth: ELITE ARCHER 72 Pts, XP: 2 Quality 3+, Combat 4
Fearless, Shooter (Long), Forester, Free Disengage [Equipment: Charmstone] - T-ord Keenbow: ARCHER 50 Pts, XP 1 Quality 3+, Combat 3
Fearless, Shooter (Long), Free Disengage - Remos Arcfur: WARRIOR 52 Pts, XP: 1 Quality 3+ , Combat 4
Fearless, Steadfast, Mounted - Rodulf Wolfhowl: WARRIOR 52 Pts, XP: 3 Quality 3+, Combat 4
Fearless, Steadfast - Cohan Deathaxe: VETERAN WARRIOR 30 Pts XP: 1 Quality 4+, Combat 4
Fearless, Short Move, Opportunistic - Garos Bearclaw: WARRIOR 36 Pts, XP: 3 Quality 3+, Combat 3,
Fearless - Halka Skulldrinker: WARRIOR 36 Pts XP: 1 Quality 3+, Combat 3,
Fearless
Setup:
Valgen and his band quietly sneaked up the tunnel, climbed up the well and alighted into the courtyard. Unfortunately this route made it impossible for Boindel on his bear to join them.
Their mission was to reach the Winch House next to the gate, and spend 6 actions lowering the drawbridge to let their colleagues into the Barbarian held fortress. The gate was protected by only 4 enemy, with the rest of Ardarics band still in the main barracks at the other end of the castle, effectively splitting their force.
The alarm is sounded and the guards ready themselves, with Ooko bolstering the defensive ranks with a fire elemental.
The Dwarves started towards their objective, the familiar group of Snowbeard and the Axe Brothers leading the way, but Scotti stubs his toe on a cobble and end the progress early.
The Barbarian reinforcements start to come out in the form of Ardaric, Rodulf and Garos.
Ooko has been busy summoning to defend the objective. Remos, on his new stead, moves round the central house to hopefully help his leader.
The part of the Dwarven force turns to attack the small reinforcement party. Hagar and Cerri move and fire off shots at Rodulf but they miss.
Skulldrinker emerges from the barracks and the barbarian group try to skirt round their foes to attempts to join up with their comrades at the gate.
At the gate end the Dwarven line is getting organised for their advance.
Down the other end of the courtyard the Dwarves see that the enemy leader is exposed and push forward. Hagar takes a carefully aimed shot at Garos, who is protecting his leader, and shoots him dead. Cerri then moves forward atake a shot at Ardaric, knocking the Barbarian leader to the ground. Ardaric manages to stagger to his feet again, but only this the re-roll help of a charmstone, and in his desperation to cover his leader Skulldrinker manages to move but turns over the Barbarian turn ending any more support action.
The Dwarf phalanx advances, making sure it stays out of range of the enemy archers on the walls.
And down the other end they continue to advance toward Ardaric.
Ardaric backs away one, not wanting to risk a turnover, and Skulldrinker assumes bodyguard position against the stronger and more numerous foe.
Cerri moves in close range to fire his crossbow into Skilldrinker's face, but only knocks him back as the other dwarves continue to chase.
The battle at the gate has started in earnest. Rod attacks a fire elemental, knocking it down. Snowbeard follows up, but is knocked down himself.
Ardaric and Skulldrinker continue to back away from the dwarves as Remos arrives to provide support. Rodulf looks to keep the channel open by moving into combat with the female dwarf, Ms Loveshields, but is knocked to the ground for his efforts.
At the gate the smokey fire elemental get up and attacks Rod, only to be knocked back down. The water elemental moves in to engage Snowbeard to stop him taking advantage of the downed fire and delay his advance for at least a turn. The remaining fire elemental backs off to in front of the door - anybody wanting into the gatehouse would have to battle it first!
Harti moves into support Ms Loveshields against the fallen Rodulf, and the female warrior finishes the job of dispatching the barbarian. Cerri moves in and fires at Skulldrinker, knocking him down and the rest of the dwarves move in toward Ardaric again.
At the gate, Hono attacks and extinguishes the downed Fire Elemental whilst Manon moves in with Snowbeard and kills the Watery defender. Erwig tries to take a shot from the battlements, but rolls an immediate turnover.
Last round and it's all or nothing to the pump house! Hono moves in to the fire with Rod and charging in to attack. He only knocks the Fire Elemental down though. Snowbeard rushes in and Falster charges and kills the Fiery defender, but there aren't enough possible actions left to lower the drawbridge and the result is a bloodied Barbarian Win.
Valgen and his band quietly sneaked up the tunnel, climbed up the well and alighted into the courtyard. Unfortunately this route made it impossible for Boindel on his bear to join them.
Their mission was to reach the Winch House next to the gate, and spend 6 actions lowering the drawbridge to let their colleagues into the Barbarian held fortress. The gate was protected by only 4 enemy, with the rest of Ardarics band still in the main barracks at the other end of the castle, effectively splitting their force.
The alarm is sounded and the guards ready themselves, with Ooko bolstering the defensive ranks with a fire elemental.
The Dwarves started towards their objective, the familiar group of Snowbeard and the Axe Brothers leading the way, but Scotti stubs his toe on a cobble and end the progress early.
The Barbarian reinforcements start to come out in the form of Ardaric, Rodulf and Garos.
Ooko has been busy summoning to defend the objective. Remos, on his new stead, moves round the central house to hopefully help his leader.
The part of the Dwarven force turns to attack the small reinforcement party. Hagar and Cerri move and fire off shots at Rodulf but they miss.
Skulldrinker emerges from the barracks and the barbarian group try to skirt round their foes to attempts to join up with their comrades at the gate.
At the gate end the Dwarven line is getting organised for their advance.
Down the other end of the courtyard the Dwarves see that the enemy leader is exposed and push forward. Hagar takes a carefully aimed shot at Garos, who is protecting his leader, and shoots him dead. Cerri then moves forward atake a shot at Ardaric, knocking the Barbarian leader to the ground. Ardaric manages to stagger to his feet again, but only this the re-roll help of a charmstone, and in his desperation to cover his leader Skulldrinker manages to move but turns over the Barbarian turn ending any more support action.
The Dwarf phalanx advances, making sure it stays out of range of the enemy archers on the walls.
And down the other end they continue to advance toward Ardaric.
Ardaric backs away one, not wanting to risk a turnover, and Skulldrinker assumes bodyguard position against the stronger and more numerous foe.
Cerri moves in close range to fire his crossbow into Skilldrinker's face, but only knocks him back as the other dwarves continue to chase.
The battle at the gate has started in earnest. Rod attacks a fire elemental, knocking it down. Snowbeard follows up, but is knocked down himself.
Ardaric and Skulldrinker continue to back away from the dwarves as Remos arrives to provide support. Rodulf looks to keep the channel open by moving into combat with the female dwarf, Ms Loveshields, but is knocked to the ground for his efforts.
At the gate the smokey fire elemental get up and attacks Rod, only to be knocked back down. The water elemental moves in to engage Snowbeard to stop him taking advantage of the downed fire and delay his advance for at least a turn. The remaining fire elemental backs off to in front of the door - anybody wanting into the gatehouse would have to battle it first!
Harti moves into support Ms Loveshields against the fallen Rodulf, and the female warrior finishes the job of dispatching the barbarian. Cerri moves in and fires at Skulldrinker, knocking him down and the rest of the dwarves move in toward Ardaric again.
At the gate, Hono attacks and extinguishes the downed Fire Elemental whilst Manon moves in with Snowbeard and kills the Watery defender. Erwig tries to take a shot from the battlements, but rolls an immediate turnover.
Last round and it's all or nothing to the pump house! Hono moves in to the fire with Rod and charging in to attack. He only knocks the Fire Elemental down though. Snowbeard rushes in and Falster charges and kills the Fiery defender, but there aren't enough possible actions left to lower the drawbridge and the result is a bloodied Barbarian Win.
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