Wednesday, 26 January 2011

Gladiator School - Month 2 (Part 1)

Abercius (Rep 4 Secutor) vs NPC Rep 3 Retiarus

Turn 1: Dice Pool: Secutor(20), Retiarus(15), Init Retiarus
  • Both advance towards each other
Turn 2: Dice Pool: Secutor(20), Retiarus(15), Init Retiarus
  • Retiarus advances full distance 
  • Secutor advances full distance hoping to get initiative and attack next turn.
Turn 3: Dice Pool: Secutor(20), Retiarus(15), Init Retiarus
  • Retiarus makes a net attack and ensnares the Secutor, who manages to stay on his feet. 
  • The Retiarus makes his follow up attack but it is ineffectual. 
  • The Secutor makes a return attack, but the hinderance of being ensnared lets the Retiarus pick his spot and wounds him on the upper left leg, causing the Secutor to stagger back 1". Having moved away from melee though, if he can get initiative next turn there's a chance he can lose the net and try to salvage the fight. 
Turn 4: Dice Pool: Secutor(4), Retiarus(8), Init Retiarus
  • Before the Secutor can remove the net, the Retiarus moves in to attack, but the struggling Secutor manages to parry the attempt. 
  • A near exhausted Secutor makes a last gasp effort to flank the Retiarus to his left, but the flank fails and as the Retiarus turns to face his opponent the Abercius surrenders: spent, wounded and tangled. 

Balbillus (Rep 4 Retiarus) vs Rep 4 Murmillo
Turn 1: Dice Pool: Retiarus(20), Murmillo(20), Init Murmillo
  • Both advance towards each other
Turn 2: Dice Pool: Retiarus(20), Murmillo(20), Init Murmillo
  • Murmillo adavnces full distance. 
  • Retiarus advances a couple of steps (inches) and makes a net attack, catching the Murmillo and pulling him to the ground, face down. 
  • The Retiarus makes a follow up attack but only manages to hit the murmillo's helmet, causing no damage. The Murmillo rolls half an inch to the right and is now face up, so he can use his shield if need be, but is still ensnared.
Turn 3: Dice Pool: Retiarus(13), Murmillo(13), Init Retiarus
  • Before the Murmillo can stand and remove the net the Retiarus moves in and attacks, but can only hit his opponents thick helmet again and the murmillo rolls off an inch to the right.
  •  Having rolled away from melee, the Murmillo has time to stand, manages to remove the net and turns to face his opponent. 
Turn 4: Dice Pool: Retiarus(10), Murmillo(5), Init Retiarus
  • The Retiarus steps up to hoping quickly end the battle and attacks. His trident bites into the Murmillo's chest, wounding him and sapping the last of his strength. Balbillus is declared winner and also gets a laurel wreath for his performance (+ 4 AP, +54 fame).

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