Monday, 6 September 2010
The Undead live - ATZ
Well aim b) was certainly fulfilled, as I only had 34 painted zombies (more than enough I thought) which wasn't enough for even the opening numbers at the start of the game! I'll have to get based some of those on the leadpile shelf! Also ArabianSquire found that blasting zombies with submachine guns was generating as many zombies as he was killing. Luckily for him in 4 turns we managed (it was pretty slow going and we were only playing for an hour) the zombies managed to 6s for every single activation, so never moved from their initial setup points. But crucially buildings were investigated with a variety of outcomes and zombies were fought, killed and generated so I feel most of the ground was covered with the exception of meeting other humans - which no doubt will happen next time - hopefully next weekend.