|Before and After|
First was regarding a table backdrop. 3'x3' are all fine and well, but visually the battles always seem slightly out in the open, even if the table is built up, due to the table edge. The city centre battles never really seem city centre with so much off table space. At some shows I've seen folk putting in picture backboards to add visual depth, which is an interesting.
Second was how awkward it is to use multi-storey buildings in gaming. We all want a nice built-up area but it is just plain awkward mid-table, either forgetting figures are there or having them disconnected from the table at the side.
So cunningly I've decided to try something that solves neither problem! or attempts to half solve both?
I've made up some shallow multi-storey half buildings to create a usable backboard.
These are from Stoelzel's Structures Olde Town range (apart from the pavement which is from the Dave Graffam kit "The Butchers Shop"). The texture surfaces are printed on card and paper with mounting board in the middle for support. The floors are foamcore with the printout wrapped round.
The shallow nature maximises the playable table space, but means that figure can still use the levels at table edge if they want a sniper position\stronghold. They could also be used as an objective to battle towards.
It doesn't solve the mid table multi levels problem but does add a bit of height to the table edge.