|A mass spinout card causes ArabianSquire (in orange) to|
miss the first gate, whilst MacSver (back left) finds himself
facing the wrong way down the track.
It didn't take long at all for the new racers to get the hang of speed and laying down the cards. With two fathers & sons playing there was a lot of gleeful inter-family backstabbing, as you'd expect.
|MiniMacSver plays the price for over boosting his engines|
as the rest of the field zoom past his stalled racer.
We ended up only running 2 laps, which took around 2 hours to play. This didn't include any downtime or players taking a long time to decide moves. The main "delay" (if you could all it that) is with the playing on cards on each other - by the end of the first lap we'd gone through an entire pack of cards!
In the end, after the lead changing several times, ArabianSquire won on the last bend - speeding past the burning wreckage of his fathers pod which he'd blown up with a saboteurs bomb the previous turn! Only one other pod (MacSver's) remained on the track to take the Checkered Flag - a similar non-finisher ratio to previous games we'd played.